{"id":102,"date":"2017-12-14T14:05:54","date_gmt":"2017-12-14T14:05:54","guid":{"rendered":"http:\/\/chopcon.dev\/?page_id=102"},"modified":"2026-04-08T18:01:13","modified_gmt":"2026-04-08T18:01:13","slug":"fredag","status":"publish","type":"page","link":"https:\/\/chopcon.dk\/index.php\/program\/fredag\/","title":{"rendered":"x_old_Fredag aften"},"content":{"rendered":"<h2><strong>Spilblok 1: 20<\/strong>:00 &#8211; 08:00<\/h2>\n<p>&nbsp;<\/p>\n<h4>Spil 1: <span data-olk-copy-source=\"MessageBody\">Resonantia Obscura<\/span><\/h4>\n<p>System: <span data-olk-copy-source=\"MessageBody\">Call of Cthulhu 7th edition<\/span><\/p>\n<p>Antal spillere:&nbsp; 5<\/p>\n<p>Genre: <span data-olk-copy-source=\"MessageBody\">Kosmisk horror i langsom forr\u00e5dnelse.<\/span><\/p>\n<p>Forfatter:&nbsp; Steen s.<\/p>\n<hr>\n<div class=\"x_elementToProof\"><span data-olk-copy-source=\"MessageBody\">Copper Creek, 1920. <\/span><br>Det er tidlig vinter. Regnen falder koldt og vedvarende, som om den har glemt at holde pauser.<br>Jorden er m\u00f8rk og tung. Stierne er glatte af mudder.\n<p>En minearbejder er forsvundet. <br>Den lille by holder vejret.<br>Bjergene synger om natten, eller g\u00f8r de.<\/p>\n<p>Copper Creek ligger forkert i landskabet. Bjergene burde ikke st\u00e5 s\u00e5dan. Lydene f\u00f8lger en unaturlig rytme. Folkene i byen virker s\u00f8rgmodige og fortabte.<br>Selve byen ligger klemt inde mellem bjergene, gemt og fastholdt i evigheden.<\/p>\n<p>I er kommet for at finde den forsvundende&nbsp; mand. Men ligende situationer har l\u00e6rt jer at mennesker forsvinder sj\u00e6ldent uden grund. Sandheden er ofte n\u00e5desl\u00f8s og grusom.<\/p>\n<p>Copper Creek har planer og noget her ved allerede, hvem I er.<br>Dette er ikke et sted, man forlader. Kun et sted, hvor man l\u00e6rer at frygte stilheden.&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<\/div>\n<div>\n<div class=\"x_elementToProof\">&nbsp;<\/div>\n<\/div>\n<hr>\n<h4>Spil 2: Prospero&#8217;s Reach<\/h4>\n<p>System: Homebrew<\/p>\n<p>Antal spillere: 4-6<\/p>\n<p>Genre: Sci-Fi \/ Alien &amp; Survival Horror<\/p>\n<p>Themes: Military Operations, Corporate Secrecy, Technical Forensics, Derelict Retrieval, Investigation<\/p>\n<p>Forfatter:&nbsp; Brian&nbsp;<\/p>\n<hr>\n<p>[TRANSMISSION START]<br>TO: Commanding Officer, USCSS Midwinter<br>ATTN: Reclamation Squad \/\/ 2nd Battalion, 9th Marines<br>FROM: USCMC High Command<br>SUBJ: SITREP &#8211; PROSPERO COMMAND &amp; LOGISTICS STATION \/ LV-332<\/p>\n<p>SITUATION:<br>Communication with the orbital command station &#8211; the primary orbital logistics and storage hub for the LV-332 colony cluster over LV-332 was lost at 0340 hours.<br>Weyland-Yutani reports a critical synchronization failure between the station&#8217;s automated freight-handling systems and the surface.<br>As the Midwinter is currently transiting the sector, you are being diverted to investigate.<\/p>\n<p>MISSION:<br>Board the station and restore primary systems.<br>As a specialized recovery unit, you will interface the Midwinter\u2019s mainframe (HADRIAN) with the station&#8217;s logistics bridge to re-establish the surface-to-orbi link.<br>A Weyland-Yutani Executive Liaison will accompany the team to oversee the operation and any potential data recovery.<\/p>\n<p>INTEL:<br>Prospero Command is a fully automated facility; expect zero personnel on board.<br>The station\u2019s mainframe handles all data traffic and outbound cargo manifests for the colonies below.<br>Currently, all surface sites are effectively isolated.<br>We have a heavy outbound manifest to clear; the Company requires this hub back online immediately.<\/p>\n<p>ORDERS:<br>We have a schedule to keep, and the Company doesn\u2019t like their regional offices going dark.<br>Dock, interface, and flip the switch. Maintain standard security protocols.<\/p>\n<p>[TRANSMISSION END]<\/p>\n<hr>\n<h4><strong>Spil 3: <span data-olk-copy-source=\"MessageBody\">Bloody Business<\/span><\/strong><\/h4>\n<p>System: <span data-olk-copy-source=\"MessageBody\">Vampire V5<\/span><\/p>\n<p>Antal spillere: 4<\/p>\n<p>Genre:&nbsp;<\/p>\n<p>GM:&nbsp; Morten<\/p>\n<hr>\n<p><i data-olk-copy-source=\"MessageBody\">You wake up hungry. Hungrier than ever before. You have been hungry many times since you became one of the Kindred, a vampire, a blooddrinker, a few years back. But this is different. You are so hungry.&nbsp;<\/i><\/p>\n<div id=\"x_m_-4784111324827103130m_-4125512714095131861m_6065363334281339826AppleMailSignature\" dir=\"ltr\">&nbsp;<\/div>\n<div><i>&nbsp;<\/i><\/div>\n<div><i>You are one of the Anarchs now. There weren\u2019t supposed to be any rules if you&#8217;re an Anarch. But to coexist with the Ivory Tower they tell you there needs to be lots of rules regarding territory and feeding and such bullshit.&nbsp;<\/i><\/div>\n<div><i>&nbsp;<\/i><\/div>\n<div><i>You remember that brunette from last week. Damn she smelled so good. You could almost taste her. Where did she go? You sure hope she\u2019ll be back at the club tonight. She\u2019s gotta be, or you might just kill somebody.&nbsp;<\/i><\/div>\n<div>&nbsp;<\/div>\n<div>&nbsp;<\/div>\n<div>Vi f\u00f8lger fire personer gennem \u00e9n m\u00f8rk nat.&nbsp;<\/div>\n<div>&nbsp;<\/div>\n<div>De f\u00f8rste to er p\u00e5 flugt &#8211; jaget af Nattens Vogter, the Scourge. Det handler om liv og d\u00f8d. Og blod. Det handler altid om blod. De har ikke gjort noget forkert. Hele deres eksistens er forkert, siger de andre. S\u00e5 de flygter, og de k\u00e6mper. Og flugten f\u00f8rer dem ind blandt dansende mennesker og pulserende lys med j\u00e6gerne lige i h\u00e6lene.<\/div>\n<div>&nbsp;<\/div>\n<div>De to andre har en meget vigtig handel i nat. Deres &#8220;Landlord&#8221; har kr\u00e6vet en &#8220;tax&#8221;, og de er klar til at forhandle, s\u00e5 de kan beholde det, der er deres. Og k\u00f8be tid. Selv om det er med blod. Men noget er forkert, og der skal tr\u00e6ffes afg\u00f8rende valg.&nbsp;<\/div>\n<div>&nbsp;<\/div>\n<hr>\n<h4>Spil 4: <span data-olk-copy-source=\"MessageBody\"> Family Bonds &#8211; !!!!UDG\u00c5R!!!<\/span><\/h4>\n<p>System: <span data-olk-copy-source=\"MessageBody\">Vampire the Masquerade<\/span><\/p>\n<p>Antal spillere:&nbsp; 4<\/p>\n<p>Genre:&nbsp;<\/p>\n<p>Forfatter: Henrik<\/p>\n<hr>\n<div>\n<p dir=\"ltr\" style=\"text-align: center;\"><strong>!!!UDG\u00c5R!!!<\/strong><\/p>\n<p dir=\"ltr\"><span data-olk-copy-source=\"MessageBody\">I stedet kig p\u00e5 scenariet under, som er et Rerun lavet og k\u00f8rt af Bjarne <\/span><\/p>\n<\/div>\n<hr>\n<h4>Spil 4: En \u00e6refuld mand<\/h4>\n<p>System: Familie &amp; \u00c6re<\/p>\n<p>Antal spillere:&nbsp; 4<\/p>\n<p>Genre:&nbsp;<\/p>\n<p>Forfatter: Bjarne<\/p>\n<hr>\n<p>Hvorfor vil I ikke tale til mig? Acilius s\u00e5 p\u00e5 r\u00e6kken af forf\u00e6dre p\u00e5 husaltret foran ham. Sm\u00e5 figurer. De fleste udformet i ler. Omhyggeligt malet og derefter glaseret og br\u00e6ndte. Farfar Lucius, med hans skaldede isse, og sm\u00e5 totter hvidt h\u00e5r. Farmor Quinta, der altid havde haft en gemt sukkerting til ham. Tante Appia, med hendes d\u00e5rlige kn\u00e6. Nogle f\u00e5 figurer var st\u00f8bt i bronze. Den navnkundige Felix, den f\u00f8rste Salonius. Mor. Mor som\u2026 Acilius sk\u00f8d tanken v\u00e6k. De sm\u00e5 figurer var sm\u00e5 masterv\u00e6rker, med hver detalje i t\u00f8jet og ansigtet udf\u00f8rt s\u00e5 de fremstod levende. Forf\u00e6drene s\u00e5 tavse p\u00e5 ham.<\/p>\n<p>Acilius begyndte t\u00f8vende, \u201dHil v\u00e6re gudinden Lumus, hun som beskytter forf\u00e6drene, de som har vandret i verden f\u00f8r os, og med deres mod og udholdenhed, har brolagt vejen for os, jeres s\u00f8nner og d\u00f8tre.\u201d<\/p>\n<p>\u201dHil jer\u201d, istemte hans br\u00f8dre og s\u00f8ster bag ham. Nerva lavmeldt, som om hele ritualet n\u00e6rmest kedede ham. Drusus mere fast i stemmen, selv om forf\u00e6drene ret beset ikke var hans forf\u00e6dre, adopteret som han var. Men Drusus havde aldrig taget let p\u00e5 ritualerne, ligesom han ikke tog let p\u00e5 noget som helst andet. T\u00e6nkte han mon p\u00e5 sin fader? Og sidst Numeria. Lilles\u00f8ster. Som d\u00e5rligt kunne undertrykke en fnisen. Kildede hun mon Drusus igen? Acilius overvejede at vende sig om og sende hende et strengt blik, men vidste at det var h\u00e5bl\u00f8st. Numeria var Numeria.<\/p>\n<p>I farens frav\u00e6r, var det hans ansvar som \u00e6ldste s\u00f8n at fremsige remsen. Han kunne hvert ord. Hvorfor kunne han s\u00e5 ikke udf\u00f8re ritualet i dag? \u201dPas vel p\u00e5 dem, Lumus, for de k\u00f8bte vores liv for os. Med sved og t\u00e5rer. Med slid og s.. sang,\u201d Acilius m\u00e5tte undertrykke en hosten. \u201dVed deres f\u00f8dsel og d\u00f8d.\u201d<\/p>\n<p>\u201dHil jer\u201d, istemte hans br\u00f8dre og s\u00f8ster bag ham. Hvad skete der? Var det et d\u00e5rligt varsel? Nerva var blevet mere fast i stemmen. Som om han var v\u00e5gen nu. Han ville helt sikkert sarkastisk kommentere Acilius fejl under aftensmaden. At han, Acilius, familiens anesager (selv om han ikke var optaget p\u00e5 akademiet endnu) ikke kunne fremsige remsen korrekt. Acilius koncentrerede sit sind p\u00e5 figurerne, men kunne ikke m\u00e6rke noget. Ikke f\u00f8le andet end sin egen uro. Hvorfor vil I ikke tale til mig? \u201dVi skylder jer alt,\u201d fortsatte han, \u201dlad vores gerninger i dag v\u00e6re bevis for vores taknemmelighed. Fra vores f\u00f8dsel til vores d\u00f8d.\u201d<\/p>\n<p>\u201dFra vores f\u00f8dsel til vores d\u00f8d,\u201d l\u00f8d det fra hans br\u00f8dre og s\u00f8ster.<\/p>\n<p>Voldsomme begivenheder truer sammenholdet i en s\u00f8skendeflok. Kan de modst\u00e5 sk\u00e6bnehjulets ub\u00f8nh\u00f8rlige kv\u00e6rnen eller m\u00e5 de splittes? En \u00e6refuld mand er et scenarie til det danske rollespil Familie og \u00e6re.<\/p>\n<hr>\n<p>&nbsp;<\/p>\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Spilblok 1: 20:00 &#8211; 08:00 &nbsp; Spil 1: Resonantia Obscura System: Call of Cthulhu 7th edition Antal spillere:&nbsp; 5 Genre: Kosmisk horror i langsom forr\u00e5dnelse. Forfatter:&nbsp; Steen s. Copper Creek, &hellip; <a href=\"https:\/\/chopcon.dk\/index.php\/program\/fredag\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">x_old_Fredag aften<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"parent":67,"menu_order":1,"comment_status":"closed","ping_status":"closed","template":"","meta":{"ngg_post_thumbnail":0,"footnotes":""},"class_list":["post-102","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/chopcon.dk\/index.php\/wp-json\/wp\/v2\/pages\/102","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/chopcon.dk\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/chopcon.dk\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/chopcon.dk\/index.php\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/chopcon.dk\/index.php\/wp-json\/wp\/v2\/comments?post=102"}],"version-history":[{"count":95,"href":"https:\/\/chopcon.dk\/index.php\/wp-json\/wp\/v2\/pages\/102\/revisions"}],"predecessor-version":[{"id":2389,"href":"https:\/\/chopcon.dk\/index.php\/wp-json\/wp\/v2\/pages\/102\/revisions\/2389"}],"up":[{"embeddable":true,"href":"https:\/\/chopcon.dk\/index.php\/wp-json\/wp\/v2\/pages\/67"}],"wp:attachment":[{"href":"https:\/\/chopcon.dk\/index.php\/wp-json\/wp\/v2\/media?parent=102"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}